mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-24 06:27:24 +00:00
8d37d9b681
* Organize dScripts whitespace Remove parent scope Remove parent scope from initial setter Remove debug Remove helper programs * Fix NtImagimeterVisibility script Co-authored-by: aronwk-aaron <aronwk.aaron@gmail.com>
9 lines
282 B
C++
9 lines
282 B
C++
#include "AgShipPlayerDeathTrigger.h"
|
|
#include "Entity.h"
|
|
|
|
void AgShipPlayerDeathTrigger::OnCollisionPhantom(Entity* self, Entity* target) {
|
|
if (target->GetLOT() == 1 && !target->GetIsDead()) {
|
|
target->Smash(self->GetObjectID(), eKillType::VIOLENT, u"electro-shock-death");
|
|
}
|
|
}
|