Files
DarkflameServer/dScripts/ai/AG/AgStromlingProperty.cpp
2025-10-03 20:57:42 -05:00

17 lines
297 B
C++

#include "AgStromlingProperty.h"
#include "MovementAIComponent.h"
#include "eReplicaComponentType.h"
void AgStromlingProperty::OnStartup(Entity* self) {
auto movementInfo = MovementAIInfo{
"Wander",
71,
3,
100,
1,
4
};
self->AddComponent<MovementAIComponent>(-1, movementInfo);
}