mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-12-23 22:13:35 +00:00
0545adfac3
Have fun!
34 lines
993 B
C++
34 lines
993 B
C++
/*
|
|
* Darkflame Universe
|
|
* Copyright 2019
|
|
*/
|
|
|
|
#include "RigidbodyPhantomPhysicsComponent.h"
|
|
#include "Entity.h"
|
|
|
|
RigidbodyPhantomPhysicsComponent::RigidbodyPhantomPhysicsComponent(Entity* parent) : Component(parent) {
|
|
m_Position = m_Parent->GetDefaultPosition();
|
|
m_Rotation = m_Parent->GetDefaultRotation();
|
|
m_IsDirty = true;
|
|
}
|
|
|
|
RigidbodyPhantomPhysicsComponent::~RigidbodyPhantomPhysicsComponent() {
|
|
}
|
|
|
|
void RigidbodyPhantomPhysicsComponent::Serialize(RakNet::BitStream* outBitStream, bool bIsInitialUpdate, unsigned int& flags) {
|
|
outBitStream->Write(m_IsDirty || bIsInitialUpdate);
|
|
if (m_IsDirty || bIsInitialUpdate)
|
|
{
|
|
outBitStream->Write(m_Position.x);
|
|
outBitStream->Write(m_Position.y);
|
|
outBitStream->Write(m_Position.z);
|
|
|
|
outBitStream->Write(m_Rotation.x);
|
|
outBitStream->Write(m_Rotation.y);
|
|
outBitStream->Write(m_Rotation.z);
|
|
outBitStream->Write(m_Rotation.w);
|
|
|
|
m_IsDirty = false;
|
|
}
|
|
}
|