DarkflameServer/dScripts/ZoneSGServer.cpp
2022-07-28 08:39:57 -05:00

27 lines
994 B
C++

#include "ZoneSGServer.h"
#include "EntityManager.h"
void ZoneSGServer::OnStartup(Entity* self) {
const auto cannons = EntityManager::Instance()->GetEntitiesByLOT(1864);
for (const auto& cannon : cannons)
self->SetVar<LWOOBJID>(CannonIDVariable, cannon->GetObjectID());
}
void ZoneSGServer::OnActivityStateChangeRequest(Entity* self, const LWOOBJID senderID, const int32_t value1,
const int32_t value2, const std::u16string& stringValue) {
auto* cannon = EntityManager::Instance()->GetEntity(self->GetVar<LWOOBJID>(CannonIDVariable));
if (cannon != nullptr) {
cannon->OnActivityStateChangeRequest(senderID, value1, value2, stringValue);
}
}
void ZoneSGServer::OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2,
int32_t param3) {
auto* cannon = EntityManager::Instance()->GetEntity(self->GetVar<LWOOBJID>(CannonIDVariable));
if (cannon != nullptr) {
cannon->OnFireEventServerSide(sender, args, param1, param2, param3);
}
}