DarkflameServer/dScripts/FvMaelstromGeyser.cpp
Aaron Kimbrell e707207ffa
Add FV Geyser script (#748)
* Add FV Geyser script

* remove uneeded include

* const
2022-08-25 15:50:13 -05:00

19 lines
600 B
C++

#include "FvMaelstromGeyser.h"
#include "SkillComponent.h"
void FvMaelstromGeyser::OnStartup(Entity* self) {
self->AddTimer(m_StartSkillTimerName, m_StartSkillTimerTime);
self->AddTimer(m_KillSelfTimerName, m_KillSelfTimerTime);
}
void FvMaelstromGeyser::OnTimerDone(Entity* self, std::string timerName) {
if (timerName == m_StartSkillTimerName) {
auto* skillComponent = self->GetComponent<SkillComponent>();
skillComponent->CalculateBehavior(m_SkillID, m_BehaviorID, LWOOBJID_EMPTY, true);
}
if (timerName == m_KillSelfTimerName) {
self->Smash(LWOOBJID_EMPTY, eKillType::SILENT);
}
}