DarkflameServer/dNavigation
jadebenn ef6f2f133e
chore: Eradicate C-style casts and further clean up some code (#1361)
* cast and code cleanup

* cast cleanup

* bug fixes and improvements

* no getBoolField method exists

* fixes

* unbroke sg cannon scoring

* removing comments

* Remove the c-style cast warning I added from CMakeLists now that they're gone (it triggers on 3rd party dependencies and slows down compilation)

* (Hopefully) fix MacOS compilation error

* partially-implemented feedback

* more updates to account for feedback

* change bool default

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Co-authored-by: jadebenn <jonahebenn@yahoo.com>
2023-12-27 22:18:20 -06:00
..
dTerrain chore: Eradicate C-style casts and further clean up some code (#1361) 2023-12-27 22:18:20 -06:00
CMakeLists.txt Modularize CMakeLists for submodules (#736) 2022-08-18 19:23:42 -07:00
DetourExtensions.h Move Navmesh code away from dPhysics (#701) 2022-08-02 06:30:19 +01:00
dNavMesh.cpp chore: Eradicate C-style casts and further clean up some code (#1361) 2023-12-27 22:18:20 -06:00
dNavMesh.h perf: Add path height correction on world load (#1178) 2023-08-12 09:20:00 -05:00