DarkflameServer/dGame/dBehaviors/ChangeOrientationBehavior.h
Aaron Kimbre a5ff93351d remove empty line
remove undeeded header
2023-04-03 08:25:47 -05:00

17 lines
430 B
C++

#pragma once
#include "Behavior.h"
class ChangeOrientationBehavior final : public Behavior {
public:
explicit ChangeOrientationBehavior(const uint32_t behaviorId) : Behavior(behaviorId) {}
void Calculate(BehaviorContext* context, RakNet::BitStream* bitStream, BehaviorBranchContext branch) override;
void Load() override;
private:
bool m_orientCaster;
bool m_toTarget;
bool m_toAngle;
float m_angle;
bool m_relative;
};