DarkflameServer/dGame/dBehaviors/BehaviorBranchContext.cpp
2022-08-05 22:01:59 -05:00

14 lines
374 B
C++

#include "BehaviorBranchContext.h"
BehaviorBranchContext::BehaviorBranchContext() {
this->isProjectile = false;
}
BehaviorBranchContext::BehaviorBranchContext(const LWOOBJID target, const float duration, const NiPoint3& referencePosition) {
this->target = target;
this->duration = duration;
this->referencePosition = referencePosition;
this->isProjectile = false;
}