DarkflameServer/dCommon/dEnums/eGameActivity.h
Aaron Kimbrell 6aa90ad5b2
Breakout rest of the enums from dCommonVars and clean it up (#1061)
* Breakout rest of the enums from dcommonvars
so we don't have to deal with merge conflicts
ePlayerFlags is not a scoped enum, yet, due to it's complexity

* address feedback

* make player flag types consistent

* fix typo
2023-05-02 17:39:21 -05:00

16 lines
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C++

#ifndef __EGAMEACTIVITY__H__
#define __EGAMEACTIVITY__H__
#include <cstdint>
enum class eGameActivity : uint32_t {
NONE,
QUICKBUILDING,
SHOOTING_GALLERY,
RACING,
PINBALL,
PET_TAMING
};
#endif //!__EGAMEACTIVITY__H__