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The NexusDashboard-parity dashboard (dDashboardServer) and everything built on it on the experimental branch: accounts, characters, properties and moderation tools, permissions shared with in-game slash commands, economy reports, World 3D and property 3D views with client scenery, scheduled events (features, vanity changes, live events, announcements, restarts), vanity files and events, the CDClient browser, the message inspector with saved captures, chat filter tools, community challenges, live ops, the AI moderator helper, and the server-side changes they need. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
12 lines
635 B
SQL
12 lines
635 B
SQL
/* featured_properties: what each slot of the news screen's "Today's Top Properties" panel shows, set on the dashboard.
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template_id: the slot, a PropertyTemplate id (one per small property world the client's news screen knows).
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mode: 0 the world's approved public property with the most reputation, 1 property_id, 2 nothing.
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A slot without a row is mode 0. */
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CREATE TABLE IF NOT EXISTS featured_properties (
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template_id INT UNSIGNED NOT NULL PRIMARY KEY,
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mode TINYINT UNSIGNED NOT NULL DEFAULT 0,
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property_id BIGINT NOT NULL DEFAULT 0,
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updated_at BIGINT NOT NULL DEFAULT 0,
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updated_by VARCHAR(64) NOT NULL DEFAULT ''
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);
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