mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-04-27 09:06:31 +00:00
21 lines
653 B
C++
21 lines
653 B
C++
#include "NjGarmadonCelebration.h"
|
|
|
|
#include "GameMessages.h"
|
|
#include "ePlayerFlag.h"
|
|
|
|
void NjGarmadonCelebration::OnCollisionPhantom(Entity* self, Entity* target) {
|
|
GameMessages::GetFlag getFlag{};
|
|
getFlag.target = target->GetObjectID();
|
|
getFlag.iFlagId = ePlayerFlag::NJ_GARMADON_CINEMATIC_SEEN;
|
|
|
|
if (SEND_ENTITY_MSG(getFlag) && !getFlag.bFlag) {
|
|
GameMessages::SetFlag setFlag{};
|
|
setFlag.target = target->GetObjectID();
|
|
setFlag.iFlagId = ePlayerFlag::NJ_GARMADON_CINEMATIC_SEEN;
|
|
setFlag.bFlag = true;
|
|
SEND_ENTITY_MSG(setFlag);
|
|
|
|
GameMessages::SendStartCelebrationEffect(target, target->GetSystemAddress(), GarmadonCelebrationID);
|
|
}
|
|
}
|