DarkflameServer/dScripts/02_server/Map/njhub/NjDragonEmblemChestServer.cpp
2025-01-20 18:01:28 -08:00

19 lines
555 B
C++

#include "NjDragonEmblemChestServer.h"
#include "Loot.h"
#include "Entity.h"
#include "DestroyableComponent.h"
#include "ePlayerFlag.h"
void NjDragonEmblemChestServer::OnUse(Entity* self, Entity* user) {
GameMessages::SetFlag setFlag{};
setFlag.target = user->GetObjectID();
setFlag.iFlagId = ePlayerFlag::NJ_WU_SHOW_DAILY_CHEST;
setFlag.bFlag = false;
SEND_ENTITY_MSG(setFlag);
auto* destroyable = self->GetComponent<DestroyableComponent>();
if (destroyable != nullptr) {
Loot::DropLoot(user, self, destroyable->GetLootMatrixID(), 0, 0);
}
}