mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-25 15:07:28 +00:00
32 lines
1.1 KiB
CMake
32 lines
1.1 KiB
CMake
set(DNET_SOURCES "AuthPackets.cpp"
|
|
"ChatPackets.cpp"
|
|
"ClientPackets.cpp"
|
|
"dServer.cpp"
|
|
"MasterPackets.cpp"
|
|
"PacketUtils.cpp"
|
|
"WorldPackets.cpp"
|
|
"ZoneInstanceManager.cpp")
|
|
|
|
add_library(dNet STATIC ${DNET_SOURCES})
|
|
target_link_libraries(dNet PRIVATE bcrypt fmt MD5)
|
|
target_include_directories(dNet PRIVATE
|
|
"${PROJECT_SOURCE_DIR}/dCommon"
|
|
"${PROJECT_SOURCE_DIR}/dCommon/dEnums"
|
|
|
|
"${PROJECT_SOURCE_DIR}/dZoneManager"
|
|
|
|
"${PROJECT_SOURCE_DIR}/dDatabase/CDClientDatabase"
|
|
"${PROJECT_SOURCE_DIR}/dDatabase/CDClientDatabase/CDClientTables"
|
|
"${PROJECT_SOURCE_DIR}/dDatabase/GameDatabase"
|
|
"${PROJECT_SOURCE_DIR}/dDatabase/GameDatabase/ITables"
|
|
"${PROJECT_SOURCE_DIR}/thirdparty/mariadb-connector-cpp/include"
|
|
|
|
"${PROJECT_SOURCE_DIR}/dGame" # UserManager.h
|
|
"${PROJECT_SOURCE_DIR}/dGame/dComponents"
|
|
"${PROJECT_SOURCE_DIR}/dGame/dEntity" # via dZoneManager
|
|
"${PROJECT_SOURCE_DIR}/dGame/dGameMessages" # GameMessages.h
|
|
"${PROJECT_SOURCE_DIR}/dGame/dInventory" # via PossessableComponent.h
|
|
"${PROJECT_SOURCE_DIR}/dGame/dUtilities" # via Item.h
|
|
"${PROJECT_SOURCE_DIR}/dScripts" # transitive through components
|
|
)
|