mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2026-10-02 10:53:44 +00:00
bind_ip in sharedconfig.ini picks the local IPv4 address every server's RakNet sockets listen on (auth, chat, master, world, the dashboard's connection to master), separate from external_ip, the address players are sent. Empty or 0.0.0.0 keeps listening on all interfaces; localhost means 127.0.0.1. Anything that isn't an IPv4 address stops the server with an error, and each server logs what it bound to. Fixes #225 Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
319 lines
10 KiB
C++
319 lines
10 KiB
C++
#define _VARIADIC_MAX 10
|
|
#include "dServer.h"
|
|
#include "dNetCommon.h"
|
|
#include "Logger.h"
|
|
#include "dConfig.h"
|
|
|
|
#include "RakNetworkFactory.h"
|
|
#include "MessageIdentifiers.h"
|
|
#include "ServiceType.h"
|
|
#include "MessageType/Server.h"
|
|
#include "MessageType/Master.h"
|
|
|
|
#include "BinaryPathFinder.h"
|
|
#include "BitStreamUtils.h"
|
|
#include "CommonPackets.h"
|
|
#include "MasterPackets.h"
|
|
#include "ZoneInstanceManager.h"
|
|
#include "StringifiedEnum.h"
|
|
#include "GeneralUtils.h"
|
|
|
|
//! Replica Constructor class
|
|
class ReplicaConstructor : public ReceiveConstructionInterface {
|
|
public:
|
|
ReplicaReturnResult ReceiveConstruction(RakNet::BitStream* inBitStream, RakNetTime timestamp, NetworkID networkID, NetworkIDObject* existingObject, SystemAddress senderId, ReplicaManager* caller) {
|
|
return REPLICA_PROCESSING_DONE;
|
|
}
|
|
} ConstructionCB;
|
|
|
|
//! Replica Download Sender class
|
|
class ReplicaSender : public SendDownloadCompleteInterface {
|
|
public:
|
|
ReplicaReturnResult SendDownloadComplete(RakNet::BitStream* outBitStream, RakNetTime currentTime, SystemAddress senderId, ReplicaManager* caller) {
|
|
return REPLICA_PROCESSING_DONE;
|
|
}
|
|
} SendDownloadCompleteCB;
|
|
|
|
//! Replica Download Receiver class
|
|
class ReplicaReceiever : public ReceiveDownloadCompleteInterface {
|
|
public:
|
|
ReplicaReturnResult ReceiveDownloadComplete(RakNet::BitStream* inBitStream, SystemAddress senderId, ReplicaManager* caller) {
|
|
return REPLICA_PROCESSING_DONE;
|
|
}
|
|
} ReceiveDownloadCompleteCB;
|
|
|
|
dServer::dServer(
|
|
const std::string& ip,
|
|
int port,
|
|
int instanceID,
|
|
int maxConnections,
|
|
bool isInternal,
|
|
bool useEncryption,
|
|
Logger* logger,
|
|
const std::string masterIP,
|
|
int masterPort,
|
|
ServiceType serverType,
|
|
dConfig* config,
|
|
Game::signal_t* lastSignal,
|
|
const std::string& masterPassword,
|
|
unsigned int zoneID) {
|
|
mIP = ip;
|
|
mPort = port;
|
|
mZoneID = zoneID;
|
|
mInstanceID = instanceID;
|
|
mMaxConnections = maxConnections;
|
|
mIsInternal = isInternal;
|
|
mUseEncryption = useEncryption;
|
|
mLogger = logger;
|
|
mMasterIP = masterIP;
|
|
mMasterPort = masterPort;
|
|
mMasterConnectionActive = false;
|
|
mNetIDManager = nullptr;
|
|
mReplicaManager = nullptr;
|
|
mServerType = serverType;
|
|
mConfig = config;
|
|
mMasterPassword = masterPassword;
|
|
mShouldShutdown = lastSignal;
|
|
//Attempt to start our server here:
|
|
mIsOkay = Startup();
|
|
|
|
//Forcibly log to both the console and our file what ip, port and possibly zoneID / instanceID we're running on:
|
|
bool prevLogSetting = mLogger->GetLogToConsole();
|
|
mLogger->SetLogToConsole(true);
|
|
|
|
if (mIsOkay) {
|
|
LOG("Bound to %s (bind_ip)", mBindAddress.empty() ? "all interfaces" : mBindAddress.c_str());
|
|
if (zoneID == 0)
|
|
LOG("%s Server is listening on %s:%i with encryption: %i", StringifiedEnum::ToString(serverType).data(), ip.c_str(), port, int(useEncryption));
|
|
else
|
|
LOG("%s Server is listening on %s:%i with encryption: %i, running zone %i / %i", StringifiedEnum::ToString(serverType).data(), ip.c_str(), port, int(useEncryption), zoneID, instanceID);
|
|
} else {
|
|
LOG("FAILED TO START SERVER ON IP/PORT: %s:%i", ip.c_str(), port);
|
|
#ifdef DARKFLAME_PLATFORM_LINUX
|
|
if (mServerType == ServiceType::AUTH) {
|
|
const auto cwd = BinaryPathFinder::GetBinaryDir();
|
|
LOG("Try running the following command before launching again:\n sudo setcap 'cap_net_bind_service=+ep' \"%s/AuthServer\"", cwd.string().c_str());
|
|
}
|
|
#endif
|
|
return;
|
|
}
|
|
|
|
mLogger->SetLogToConsole(prevLogSetting);
|
|
|
|
//Connect to master if we are not master:
|
|
if (serverType != ServiceType::MASTER) {
|
|
SetupForMasterConnection();
|
|
if (!ConnectToMaster()) {
|
|
LOG("Failed ConnectToMaster!");
|
|
}
|
|
}
|
|
|
|
//Set up Replica if we're a world server:
|
|
if (serverType == ServiceType::WORLD) {
|
|
mNetIDManager = new NetworkIDManager();
|
|
mNetIDManager->SetIsNetworkIDAuthority(true);
|
|
|
|
mReplicaManager = new ReplicaManager();
|
|
mReplicaManager->SetAutoParticipateNewConnections(false);
|
|
mReplicaManager->SetAutoConstructToNewParticipants(false);
|
|
mReplicaManager->SetAutoSerializeInScope(true);
|
|
mReplicaManager->SetReceiveConstructionCB(&ConstructionCB);
|
|
mReplicaManager->SetDownloadCompleteCB(&SendDownloadCompleteCB, &ReceiveDownloadCompleteCB);
|
|
|
|
mPeer->AttachPlugin(mReplicaManager);
|
|
mPeer->SetNetworkIDManager(mNetIDManager);
|
|
}
|
|
}
|
|
|
|
dServer::~dServer() {
|
|
Shutdown();
|
|
}
|
|
|
|
Packet* dServer::ReceiveFromMaster() {
|
|
if (!mMasterPeer) return nullptr;
|
|
if (!mMasterConnectionActive) ConnectToMaster();
|
|
|
|
Packet* packet = mMasterPeer->Receive();
|
|
if (packet) {
|
|
if (packet->length < 1) { mMasterPeer->DeallocatePacket(packet); return nullptr; }
|
|
|
|
switch (packet->data[0]) {
|
|
case ID_DISCONNECTION_NOTIFICATION:
|
|
[[fallthrough]];
|
|
case ID_CONNECTION_LOST: {
|
|
LOG("Lost our connection to master, shutting DOWN!");
|
|
mMasterConnectionActive = false;
|
|
// ConnectToMaster(); // We'll just shut down now
|
|
break;
|
|
}
|
|
case ID_CONNECTION_REQUEST_ACCEPTED: {
|
|
LOG("Established connection to master: ServiceType (%s), Zone (%i), Instance (%i)", StringifiedEnum::ToString(this->GetServerType()).data(), this->GetZoneID(), this->GetInstanceID());
|
|
mMasterConnectionActive = true;
|
|
mMasterSystemAddress = packet->systemAddress;
|
|
LOG("SendServerInfo called for server type %i", static_cast<int>(GetServerType()));
|
|
MasterPackets::ServerInfo info;
|
|
info.port = GetPort();
|
|
info.zoneID = GetZoneID();
|
|
info.instanceID = GetInstanceID();
|
|
info.serverType = GetServerType();
|
|
info.ip = LUString(GetIP());
|
|
MasterPackets::SendToMaster(info, this);
|
|
break;
|
|
}
|
|
case ID_USER_PACKET_ENUM: {
|
|
RakNet::BitStream inStream(packet->data, packet->length, false);
|
|
LUBitStream header;
|
|
if (header.ReadHeader(inStream) && header.connectionType == ServiceType::MASTER) {
|
|
// What every server does with these; the rest goes back to the server's own handlers
|
|
switch (static_cast<MessageType::Master>(header.internalPacketID)) {
|
|
case MessageType::Master::REQUEST_ZONE_TRANSFER_RESPONSE: {
|
|
MasterPackets::RequestZoneTransferResponse response;
|
|
if (response.Deserialize(inStream)) ZoneInstanceManager::Instance()->HandleRequestZoneTransferResponse(response);
|
|
else LOG("Dropped a zone transfer response from master that failed to read");
|
|
break;
|
|
}
|
|
case MessageType::Master::SHUTDOWN:
|
|
*mShouldShutdown = -2;
|
|
break;
|
|
|
|
case MessageType::Master::CONFIG_RELOAD:
|
|
LOG("Reloading settings (changed on the dashboard)");
|
|
if (mConfig) mConfig->ReloadConfig();
|
|
break;
|
|
|
|
// When we handle these packets in World instead dServer, we just return the packet's pointer.
|
|
default:
|
|
return packet;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
mMasterPeer->DeallocatePacket(packet);
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
Packet* dServer::Receive() {
|
|
return mPeer->Receive();
|
|
}
|
|
|
|
void dServer::DeallocatePacket(Packet* packet) {
|
|
mPeer->DeallocatePacket(packet);
|
|
}
|
|
|
|
void dServer::DeallocateMasterPacket(Packet* packet) {
|
|
mMasterPeer->DeallocatePacket(packet);
|
|
}
|
|
|
|
void dServer::Send(RakNet::BitStream& bitStream, const SystemAddress& sysAddr, bool broadcast) {
|
|
if (mSendObserver) mSendObserver(bitStream, sysAddr, broadcast);
|
|
mPeer->Send(&bitStream, SYSTEM_PRIORITY, RELIABLE_ORDERED, 0, sysAddr, broadcast);
|
|
}
|
|
|
|
void dServer::SendToMaster(RakNet::BitStream& bitStream) {
|
|
if (!mMasterConnectionActive) ConnectToMaster();
|
|
mMasterPeer->Send(&bitStream, SYSTEM_PRIORITY, RELIABLE_ORDERED, 0, mMasterSystemAddress, false);
|
|
}
|
|
|
|
void dServer::Disconnect(const SystemAddress& sysAddr, eServerDisconnectIdentifiers disconNotifyID) {
|
|
CommonPackets::DisconnectNotify notify;
|
|
notify.disconnectID = disconNotifyID;
|
|
RakNet::BitStream bitStream;
|
|
notify.WritePacket(bitStream);
|
|
mPeer->Send(&bitStream, SYSTEM_PRIORITY, RELIABLE_ORDERED, 0, sysAddr, false);
|
|
|
|
mPeer->CloseConnection(sysAddr, true);
|
|
}
|
|
|
|
bool dServer::IsConnected(const SystemAddress& sysAddr) {
|
|
return mPeer->IsConnected(sysAddr);
|
|
}
|
|
|
|
bool dServer::Startup() {
|
|
// bind_ip picks the local interface the sockets listen on; players are still sent external_ip
|
|
const auto bindIP = mConfig->GetValue("bind_ip");
|
|
const auto bindAddress = GeneralUtils::ParseBindAddress(bindIP);
|
|
if (!bindAddress) {
|
|
LOG("bind_ip \"%s\" is not an IPv4 address (leave it empty to listen on all interfaces)", bindIP.c_str());
|
|
return false;
|
|
}
|
|
mBindAddress = *bindAddress;
|
|
|
|
mSocketDescriptor = SocketDescriptor(uint16_t(mPort), mBindAddress.c_str());
|
|
mPeer = RakNetworkFactory::GetRakPeerInterface();
|
|
|
|
if (!mPeer) return false;
|
|
|
|
if (mUseEncryption) mPeer->InitializeSecurity(nullptr, nullptr, nullptr, nullptr);
|
|
if (!mPeer->Startup(mMaxConnections, 10, &mSocketDescriptor, 1)) return false;
|
|
|
|
if (mIsInternal) {
|
|
mPeer->SetIncomingPassword(mMasterPassword.c_str(), mMasterPassword.size());
|
|
} else {
|
|
UpdateBandwidthLimit();
|
|
UpdateMaximumMtuSize();
|
|
mPeer->SetIncomingPassword(NET_PASSWORD_EXTERNAL, strnlen(NET_PASSWORD_EXTERNAL, sizeof(NET_PASSWORD_EXTERNAL)));
|
|
}
|
|
|
|
mPeer->SetMaximumIncomingConnections(mMaxConnections);
|
|
|
|
return true;
|
|
}
|
|
|
|
void dServer::UpdateMaximumMtuSize() {
|
|
mPeer->SetMTUSize(mConfig->GetValue<int32_t>("maximum_mtu_size", 1228));
|
|
}
|
|
|
|
void dServer::UpdateBandwidthLimit() {
|
|
mPeer->SetPerConnectionOutgoingBandwidthLimit(mConfig->GetValue<int32_t>("maximum_outgoing_bandwidth", 0));
|
|
}
|
|
|
|
void dServer::Shutdown() {
|
|
if (mPeer) {
|
|
mPeer->Shutdown(1000);
|
|
RakNetworkFactory::DestroyRakPeerInterface(mPeer);
|
|
}
|
|
|
|
if (mNetIDManager) {
|
|
delete mNetIDManager;
|
|
mNetIDManager = nullptr;
|
|
}
|
|
|
|
if (mReplicaManager) {
|
|
delete mReplicaManager;
|
|
mReplicaManager = nullptr;
|
|
}
|
|
|
|
if (mServerType != ServiceType::MASTER && mMasterPeer) {
|
|
mMasterPeer->Shutdown(1000);
|
|
RakNetworkFactory::DestroyRakPeerInterface(mMasterPeer);
|
|
}
|
|
}
|
|
|
|
void dServer::SetupForMasterConnection() {
|
|
mMasterSocketDescriptor = SocketDescriptor(uint16_t(mPort + 1), mBindAddress.c_str());
|
|
mMasterPeer = RakNetworkFactory::GetRakPeerInterface();
|
|
bool ret = mMasterPeer->Startup(1, 30, &mMasterSocketDescriptor, 1);
|
|
if (!ret) LOG("Failed MasterPeer Startup!");
|
|
}
|
|
|
|
bool dServer::ConnectToMaster() {
|
|
//LOG("Connection to Master %s:%d", mMasterIP.c_str(), mMasterPort);
|
|
return mMasterPeer->Connect(mMasterIP.c_str(), mMasterPort, mMasterPassword.c_str(), mMasterPassword.size());
|
|
}
|
|
|
|
void dServer::UpdateReplica() {
|
|
mReplicaManager->Update(mPeer);
|
|
}
|
|
|
|
int dServer::GetPing(const SystemAddress& sysAddr) const {
|
|
return mPeer->GetAveragePing(sysAddr);
|
|
}
|
|
|
|
int dServer::GetLatestPing(const SystemAddress& sysAddr) const {
|
|
return mPeer->GetLastPing(sysAddr);
|
|
}
|