DarkflameServer/resources/authconfig.ini
Aaron Kimbrell 9116317834
fix: improve our docker config (#1373)
* greatly simplify docker

* back to gcc since I can't the libs to load properly

* fix typo
add set -e to entrypoint
better copy of entrypoint.sh and use proper entrypoint

* use debian instead of gcc for runtime
comment and organize it a bit
drop gcc to 12 since we are using debian 12 as well

* explicitly include mariadb libs

* Make the server not crash in the case we are using only env-vars
make the dockerfile have configs in the expected location incase of bypassing entrypoint.sh

* remove unneede var from example, since it's in the container now

* coments to dockerfile

* Revert master server changes

* Resolve conflicting port options between chat, master, and world
move chat_server_port to shared since it's used by world and chat

* Don't error if file does not exists when updating a config option
move update before and use bin dir var
2024-01-03 02:36:17 -06:00

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INI

# Port number. The client has the authserver port hardcoded to 1001
auth_server_port=1001
# 0 or 1, should ignore playkeys
# If 1 everyone with an account will be able to login, regardless of if they have a key or not
dont_use_keys=0
# list of rewardcodes to set on the accounts by default
# ex: 30,1,0,3
# See RewardCodes in the CDclient for what codes exist
# Default 4,30
# 4 allows LEGOClub access
# 30 makes the client not consume bricks when in bbb mode
rewardcodes=4,30