mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-08 17:28:20 +00:00
124 lines
3.3 KiB
C++
124 lines
3.3 KiB
C++
/*
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* Darkflame Universe
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* Copyright 2018
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*/
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#include "ClientPackets.h"
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#include "dCommonVars.h"
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#include "PositionUpdate.h"
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ChatMessage ClientPackets::HandleChatMessage(Packet* packet) {
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CINSTREAM_SKIP_HEADER;
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ChatMessage message;
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uint32_t messageLength;
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inStream.Read(message.chatChannel);
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inStream.Read(message.unknown);
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inStream.Read(messageLength);
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for (uint32_t i = 0; i < (messageLength - 1); ++i) {
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uint16_t character;
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inStream.Read(character);
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message.message.push_back(character);
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}
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return message;
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}
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PositionUpdate ClientPackets::HandleClientPositionUpdate(Packet* packet) {
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PositionUpdate update;
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CINSTREAM_SKIP_HEADER;
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inStream.Read(update.position.x);
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inStream.Read(update.position.y);
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inStream.Read(update.position.z);
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inStream.Read(update.rotation.x);
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inStream.Read(update.rotation.y);
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inStream.Read(update.rotation.z);
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inStream.Read(update.rotation.w);
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inStream.Read(update.onGround);
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inStream.Read(update.onRail);
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bool velocityFlag = false;
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inStream.Read(velocityFlag);
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if (velocityFlag) {
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inStream.Read(update.velocity.x);
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inStream.Read(update.velocity.y);
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inStream.Read(update.velocity.z);
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}
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bool angVelocityFlag = false;
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inStream.Read(angVelocityFlag);
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if (angVelocityFlag) {
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inStream.Read(update.angularVelocity.x);
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inStream.Read(update.angularVelocity.y);
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inStream.Read(update.angularVelocity.z);
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}
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// TODO figure out how to use these. Ignoring for now, but reading in if they exist.
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bool hasLocalSpaceInfo{};
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if (inStream.Read(hasLocalSpaceInfo) && hasLocalSpaceInfo) {
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inStream.Read(update.localSpaceInfo.objectId);
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inStream.Read(update.localSpaceInfo.position.x);
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inStream.Read(update.localSpaceInfo.position.y);
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inStream.Read(update.localSpaceInfo.position.z);
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bool hasLinearVelocity = false;
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if (inStream.Read(hasLinearVelocity) && hasLinearVelocity) {
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inStream.Read(update.localSpaceInfo.linearVelocity.x);
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inStream.Read(update.localSpaceInfo.linearVelocity.y);
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inStream.Read(update.localSpaceInfo.linearVelocity.z);
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}
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}
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bool hasRemoteInputInfo{};
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if (inStream.Read(hasRemoteInputInfo) && hasRemoteInputInfo) {
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inStream.Read(update.remoteInputInfo.m_RemoteInputX);
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inStream.Read(update.remoteInputInfo.m_RemoteInputY);
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inStream.Read(update.remoteInputInfo.m_IsPowersliding);
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inStream.Read(update.remoteInputInfo.m_IsModified);
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}
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return update;
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}
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ChatModerationRequest ClientPackets::HandleChatModerationRequest(Packet* packet) {
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CINSTREAM_SKIP_HEADER;
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ChatModerationRequest request;
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inStream.Read(request.chatLevel);
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inStream.Read(request.requestID);
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for (uint32_t i = 0; i < 42; ++i) {
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uint16_t character;
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inStream.Read(character);
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request.receiver.push_back(static_cast<uint8_t>(character));
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}
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if (!request.receiver.empty()) {
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if (std::string(request.receiver.c_str(), 4) == "[GM]") { // Shift the string forward if we are speaking to a GM as the client appends "[GM]" if they are
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request.receiver = std::string(request.receiver.c_str() + 4, request.receiver.size() - 4);
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}
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}
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uint16_t messageLength;
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inStream.Read(messageLength);
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for (uint32_t i = 0; i < messageLength; ++i) {
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uint16_t character;
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inStream.Read(character);
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request.message.push_back(static_cast<uint8_t>(character));
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}
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return request;
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}
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int32_t ClientPackets::SendTop5HelpIssues(Packet* packet) {
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CINSTREAM_SKIP_HEADER;
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int32_t language = 0;
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inStream.Read(language);
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return language;
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}
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