DarkflameServer/dGame/dBehaviors/SpawnQuickbuildBehavior.cpp
jadebenn b261e63233
chore: Change entity and component logic to use bitstream references (#1468)
* chore: Change entity and component logic to use bitstream references

* merge
2024-02-27 01:25:44 -06:00

11 lines
272 B
C++

#include "SpawnQuickbuildBehavior.h"
#include "BehaviorBranchContext.h"
#include "BehaviorContext.h"
void SpawnQuickbuildBehavior::Handle(BehaviorContext* context, RakNet::BitStream& bitStream, BehaviorBranchContext branch) {
}
void SpawnQuickbuildBehavior::Load() {
}