DarkflameServer/dScripts/ai/WILD/LupGenericInteract.h
Aaron Kimbre 691a42ba20 Merge RC script from differnt branch
Add wandering vendor script
Update proximity monitors to move with their respective entityies
2023-08-15 14:35:35 -05:00

8 lines
154 B
C++

#pragma once
#include "CppScripts.h"
class LupGenericInteract : public CppScripts::Script {
public:
void OnUse(Entity* self, Entity* user) override;
};