Files
DarkflameServer/dDashboardServer/static
Aaron Kimbrell a979ae1658 fix(dashboard): switching zones in the world view lets the old one go
The old zone's scenery, flairs, terrain and markers stayed until the new
zone's data came back, and a manifest still loading could land after a newer
one. Switching now clears them at once; scenery requests are aborted when
cleared, late manifests and textures of a cleared load are dropped (and
disposed), and the budget no longer counts them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-28 22:31:17 -05:00
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