DarkflameServer/dDatabase/GameDatabase/MySQL/Tables/Leaderboard.cpp
2024-12-03 22:11:03 -08:00

71 lines
3.0 KiB
C++

#include "MySQLDatabase.h"
#include "Game.h"
#include "Logger.h"
#include "dConfig.h"
std::optional<uint32_t> MySQLDatabase::GetDonationTotal(const uint32_t activityId) {
auto donation_total = ExecuteSelect("SELECT SUM(primaryScore) as donation_total FROM leaderboard WHERE game_id = ?;", activityId);
if (!donation_total->next()) {
return std::nullopt;
}
return donation_total->getUInt("donation_total");
}
std::vector<ILeaderboard::Entry> ProcessQuery(UniqueResultSet& rows) {
std::vector<ILeaderboard::Entry> entries;
entries.reserve(rows->rowsCount());
while (rows->next()) {
auto& entry = entries.emplace_back();
entry.charId = rows->getUInt("character_id");
entry.lastPlayedTimestamp = rows->getUInt("lp_unix");
entry.primaryScore = rows->getUInt("primaryScore");
entry.secondaryScore = rows->getUInt("secondaryScore");
entry.tertiaryScore = rows->getUInt("tertiaryScore");
entry.numWins = rows->getUInt("numWins");
entry.numTimesPlayed = rows->getUInt("timesPlayed");
entry.name = rows->getString("ci.name");
// entry.ranking is never set because its calculated in leaderboard in code.
}
return entries;
}
std::vector<ILeaderboard::Entry> MySQLDatabase::GetDefaultLeaderboard(const uint32_t activityId) {
auto leaderboard = ExecuteSelect("SELECT *, UNIX_TIMESTAMP(last_played) as lp_unix FROM leaderboard lb JOIN charinfo ci on ci.id = lb.character_id where game_id = ? ORDER BY primaryscore DESC, secondaryscore DESC, tertiaryScore DESC, last_played ASC;", activityId);
return ProcessQuery(leaderboard);
}
std::vector<ILeaderboard::Entry> MySQLDatabase::GetAgsLeaderboard(const uint32_t activityId) {
auto query = Game::config->GetValue("classic_survival_scoring") == "1" ?
"SELECT *, UNIX_TIMESTAMP(last_played) as lp_unix FROM leaderboard lb JOIN charinfo ci on ci.id = lb.character_id where game_id = ? ORDER BY primaryscore DESC, secondaryscore DESC, tertiaryScore DESC, last_played ASC;" :
"SELECT *, UNIX_TIMESTAMP(last_played) as lp_unix FROM leaderboard lb JOIN charinfo ci on ci.id = lb.character_id where game_id = ? ORDER BY secondaryscore DESC, primaryscore DESC, tertiaryScore DESC, last_played ASC;";
auto leaderboard = ExecuteSelect(query, activityId);
return ProcessQuery(leaderboard);
}
std::vector<ILeaderboard::Entry> MySQLDatabase::GetNsLeaderboard(const uint32_t activityId) {
auto leaderboard = ExecuteSelect("SELECT *, UNIX_TIMESTAMP(last_played) as lp_unix FROM leaderboard lb JOIN charinfo ci on ci.id = lb.character_id where game_id = ? ORDER BY primaryscore ASC, secondaryscore DESC, tertiaryScore ASC, last_played ASC;", activityId);
return ProcessQuery(leaderboard);
}
void MySQLDatabase::SaveScore(const uint32_t playerId, const uint32_t gameId, const Score& score) {
}
void MySQLDatabase::UpdateScore(const uint32_t playerId, const uint32_t gameId, const Score& score) {
}
std::optional<ILeaderboard::Score> MySQLDatabase::GetPlayerScore(const uint32_t playerId, const uint32_t gameId) {
return std::nullopt;
}
void MySQLDatabase::IncrementNumWins(const uint32_t playerId, const uint32_t gameId) {
}