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* Database: Convert to proper namespace * Database: Use base class and getter * Database: Move files around * Database: Add property Management query Database: Move over user queries Tested at gm 0 that pre-approved names are pre-approved, unapproved need moderator approval deleting characters deletes the selcted one refreshing the character page shows the last character you logged in as tested all my characters show up when i login tested that you can delete all 4 characters and the correct character is selected each time tested renaming, approving names as gm0 Database: Add ugc model getter Hey it works, look I got around the mariadb issue. Database: Add queries Database: consolidate name query Database: Add friends list query Update name of approved names query Documentation Database: Add name check Database: Add BFF Query Database: Move BFF Setter Database: Move new friend query Database: Add remove friend queries Database: Add activity log Database: Add ugc & prop content removal Database: Add model update Database: Add migration queries Database: Add character and xml queries Database: Add user queries Untested, but compiling code Need to test that new character names are properly assigned in the following scenarios gm 0 and pre-approved name gm 0 and unapproved name gm 9 and pre-approved name gm 9 and unapproved name Database: constify function arguments Database: Add pet queries * Database: Move property model queries Untested. Need to test placing a new model moving existing one removing ugc model placing ugc model moving ugc model(?) changing privacy option variously change description and name approve property can properly travel to property * Property: Move stale reference deletion * Database: Move performance update query * Database: Add bug report query * Database: Add cheat detection query * Database: Add mail send query * Untested code need to test mailing from slash command, from all users of SendMail, getting bbb of a property and sending messages to bffs * Update CDComponentsRegistryTable.h Database: Rename and add further comments Datavbase: Add comments Add some comments Build: Fix PCH directories Database: Fix time thanks apple Database: Fix compiler warnings Overload destructor Define specialty for time_t Use string instead of string_view for temp empty string Update CDTable.h Property: Update queries to use mapId Database: Reorganize Reorganize into CDClient folder and GameDatabase folder for clearer meanings and file structure Folders: Rename to GameDatabase MySQL: Remove MySQL Specifier from table Database: Move Tables to Interfaces Database: Reorder functions in header Database: Simplify property queries Database: Remove unused queries Remove extra query definitions as well Database: Consolidate User getters Database: Comment logs Update MySQLDatabase.cpp Database: Use generic code Playkey: Fix bad optional access Database: Move stuff around WorldServer: Update queries Ugc reduced by many scopes use new queries very fast tested that ugc still loads Database: Add auth queries I tested that only the correct password can sign into an account. Tested that disabled playkeys do not allow the user to play the game Database: Add donation query Database: add objectId queries Database: Add master queries Database: Fix mis-named function Database: Add slash command queries Mail: Fix itemId type CharFilter: Use new query ObjectID: Remove duplicate code SlashCommand: Update query with function Database: Add mail queries Ugc: Fix issues with saving models Resolve large scope blocks as well * Database: Add debug try catch rethrow macro * General fixes * fix play key not working * Further fixes --------- Co-authored-by: Aaron Kimbre <aronwk.aaron@gmail.com> |
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.. | ||
CDActivitiesTable.cpp | ||
CDActivitiesTable.h | ||
CDActivityRewardsTable.cpp | ||
CDActivityRewardsTable.h | ||
CDAnimationsTable.cpp | ||
CDAnimationsTable.h | ||
CDBehaviorParameterTable.cpp | ||
CDBehaviorParameterTable.h | ||
CDBehaviorTemplateTable.cpp | ||
CDBehaviorTemplateTable.h | ||
CDBrickIDTableTable.cpp | ||
CDBrickIDTableTable.h | ||
CDComponentsRegistryTable.cpp | ||
CDComponentsRegistryTable.h | ||
CDCurrencyTableTable.cpp | ||
CDCurrencyTableTable.h | ||
CDDestructibleComponentTable.cpp | ||
CDDestructibleComponentTable.h | ||
CDEmoteTable.cpp | ||
CDEmoteTable.h | ||
CDFeatureGatingTable.cpp | ||
CDFeatureGatingTable.h | ||
CDInventoryComponentTable.cpp | ||
CDInventoryComponentTable.h | ||
CDItemComponentTable.cpp | ||
CDItemComponentTable.h | ||
CDItemSetSkillsTable.cpp | ||
CDItemSetSkillsTable.h | ||
CDItemSetsTable.cpp | ||
CDItemSetsTable.h | ||
CDLevelProgressionLookupTable.cpp | ||
CDLevelProgressionLookupTable.h | ||
CDLootMatrixTable.cpp | ||
CDLootMatrixTable.h | ||
CDLootTableTable.cpp | ||
CDLootTableTable.h | ||
CDMissionEmailTable.cpp | ||
CDMissionEmailTable.h | ||
CDMissionNPCComponentTable.cpp | ||
CDMissionNPCComponentTable.h | ||
CDMissionsTable.cpp | ||
CDMissionsTable.h | ||
CDMissionTasksTable.cpp | ||
CDMissionTasksTable.h | ||
CDMovementAIComponentTable.cpp | ||
CDMovementAIComponentTable.h | ||
CDObjectSkillsTable.cpp | ||
CDObjectSkillsTable.h | ||
CDObjectsTable.cpp | ||
CDObjectsTable.h | ||
CDPackageComponentTable.cpp | ||
CDPackageComponentTable.h | ||
CDPhysicsComponentTable.cpp | ||
CDPhysicsComponentTable.h | ||
CDPropertyEntranceComponentTable.cpp | ||
CDPropertyEntranceComponentTable.h | ||
CDPropertyTemplateTable.cpp | ||
CDPropertyTemplateTable.h | ||
CDProximityMonitorComponentTable.cpp | ||
CDProximityMonitorComponentTable.h | ||
CDRailActivatorComponent.cpp | ||
CDRailActivatorComponent.h | ||
CDRarityTableTable.cpp | ||
CDRarityTableTable.h | ||
CDRebuildComponentTable.cpp | ||
CDRebuildComponentTable.h | ||
CDRewardsTable.cpp | ||
CDRewardsTable.h | ||
CDScriptComponentTable.cpp | ||
CDScriptComponentTable.h | ||
CDSkillBehaviorTable.cpp | ||
CDSkillBehaviorTable.h | ||
CDTable.h | ||
CDVendorComponentTable.cpp | ||
CDVendorComponentTable.h | ||
CDZoneTableTable.cpp | ||
CDZoneTableTable.h | ||
CMakeLists.txt |