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929d029f12
* Moving and organizing Player code - Move code to CharacterComponent - Remove extraneous interfaces - Simplify some code greatly - Change some types to return and take in const ref (only structs larger than 8 bytes benefit from this change.) - Update code to use CharacterComponent for sending to zone instead of Player*. * Moving and organizing Player code - Move code to CharacterComponent - Remove extraneous interfaces - Simplify some code greatly - Change some types to return and take in const ref (only structs larger than 8 bytes benefit from this change.) - Update code to use CharacterComponent for sending to zone instead of Player*. - Remove static storage container (static containers can be destroyed before exit/terminate handler executes) * remove player cast * Remove extra includes |
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.. | ||
ACT | ||
AG | ||
FV | ||
GENERAL | ||
GF | ||
MINIGAME | ||
NP | ||
NS | ||
PETS | ||
PROPERTY | ||
RACING | ||
SPEC | ||
WILD | ||
CMakeLists.txt |