DarkflameServer/dGame/dBehaviors/TargetCasterBehavior.cpp
2021-12-05 18:54:36 +01:00

30 lines
755 B
C++

#include "TargetCasterBehavior.h"
#include "BehaviorBranchContext.h"
#include "BehaviorContext.h"
void TargetCasterBehavior::Handle(BehaviorContext* context, RakNet::BitStream* bit_stream, BehaviorBranchContext branch)
{
branch.target = context->caster;
this->m_action->Handle(context, bit_stream, branch);
}
void TargetCasterBehavior::UnCast(BehaviorContext* context, BehaviorBranchContext branch)
{
this->m_action->UnCast(context, branch);
}
void TargetCasterBehavior::Calculate(BehaviorContext* context, RakNet::BitStream* bit_stream, BehaviorBranchContext branch)
{
branch.target = context->caster;
this->m_action->Calculate(context, bit_stream, branch);
}
void TargetCasterBehavior::Load()
{
this->m_action = GetAction("action");
}