DarkflameServer/dScripts/RockHydrantBroken.cpp
2022-07-28 08:39:57 -05:00

39 lines
1.3 KiB
C++

#include "RockHydrantBroken.h"
#include "EntityManager.h"
#include "GameMessages.h"
void RockHydrantBroken::OnStartup(Entity* self) {
self->AddTimer("playEffect", 1);
const auto hydrant = "hydrant" + self->GetVar<std::string>(u"hydrant");
const auto bouncers = EntityManager::Instance()->GetEntitiesInGroup(hydrant);
for (auto* bouncer : bouncers) {
self->SetVar<LWOOBJID>(u"bouncer", bouncer->GetObjectID());
GameMessages::SendBouncerActiveStatus(bouncer->GetObjectID(), true, UNASSIGNED_SYSTEM_ADDRESS);
GameMessages::SendNotifyObject(bouncer->GetObjectID(), self->GetObjectID(), u"enableCollision", UNASSIGNED_SYSTEM_ADDRESS);
}
self->AddTimer("KillBroken", 10);
}
void RockHydrantBroken::OnTimerDone(Entity* self, std::string timerName) {
if (timerName == "KillBroken") {
auto* bouncer = EntityManager::Instance()->GetEntity(self->GetVar<LWOOBJID>(u"bouncer"));
if (bouncer != nullptr) {
GameMessages::SendBouncerActiveStatus(bouncer->GetObjectID(), false, UNASSIGNED_SYSTEM_ADDRESS);
GameMessages::SendNotifyObject(bouncer->GetObjectID(), self->GetObjectID(), u"disableCollision", UNASSIGNED_SYSTEM_ADDRESS);
}
self->Kill();
} else if (timerName == "playEffect") {
GameMessages::SendPlayFXEffect(self->GetObjectID(), 4737, u"water", "water", LWOOBJID_EMPTY, 1, 1, true);
}
}