DarkflameServer/dScripts/PropertyPlatform.h
2022-07-28 08:39:57 -05:00

14 lines
343 B
C++

#pragma once
#include "CppScripts.h"
class PropertyPlatform : public CppScripts::Script {
public:
void OnUse(Entity* self, Entity* user) override;
void OnRebuildComplete(Entity* self, Entity* target) override;
private:
float_t movementDelay = 10.0f;
float_t effectDelay = 5.0f;
float_t dieDelay = 5.0f;
uint32_t desiredWaypoint = 1;
};