DarkflameServer/dScripts/PropertyDevice.h
2022-07-28 08:39:57 -05:00

10 lines
308 B
C++

#pragma once
#include "CppScripts.h"
class PropertyDevice : public CppScripts::Script {
void OnStartup(Entity* self) override;
void OnRebuildComplete(Entity* self, Entity* target) override;
const std::u16string m_PropertyOwnerVariable = u"PropertyOwnerID";
const uint32_t m_PropertyMissionID = 1291;
};