DarkflameServer/dScripts/NpcCowboyServer.h
2021-12-05 18:54:36 +01:00

8 lines
201 B
C++

#pragma once
#include "CppScripts.h"
class NpcCowboyServer : public CppScripts::Script
{
void OnMissionDialogueOK(Entity* self, Entity* target, int missionID, MissionState missionState) override;
};