DarkflameServer/dScripts/Binoculars.cpp
2022-07-28 08:39:57 -05:00

16 lines
567 B
C++

#include "Binoculars.h"
#include "Character.h"
#include "GameMessages.h"
#include "Game.h"
#include "dServer.h"
void Binoculars::OnUse(Entity* self, Entity* user) {
const auto number = self->GetVarAsString(u"number");
int32_t flag = std::stoi(std::to_string(Game::server->GetZoneID()).substr(0, 2) + number);
if (user->GetCharacter()->GetPlayerFlag(flag) == false) {
user->GetCharacter()->SetPlayerFlag(flag, true);
GameMessages::SendFireEventClientSide(self->GetObjectID(), user->GetSystemAddress(), u"achieve", LWOOBJID_EMPTY, 0, -1, LWOOBJID_EMPTY);
}
}