DarkflameServer/dGame/CMakeLists.txt
Jett df0f11c95b
Update CMake configuration for easier maintenance (#642)
* Update CMake configuration for easier maintenance

* Incorrect casing fix

* Move package requirement

* Update CTest linking

* Add logs to the CMake

* Add linking for common libraries

Added linking for common libraries in tests subdirectory.

* Move test subdirectory higher up for some reason

* Whitespace a log removal

Missed new line

* Add dCommon to dChatFilter

* Update library output dir

* Correct libBcrypt

* Further refactor CMake behaviour

* Repair bad comments and update library defines

* Revert to old include directory method

* Implement platform defines

* Add missing include

Mac needs a specific include for defining platform.  Does not compile without this.

Co-authored-by: EmosewaMC <39972741+EmosewaMC@users.noreply.github.com>
2022-07-17 00:24:16 +01:00

60 lines
1.4 KiB
CMake

set(DGAME_SOURCES "Character.cpp"
"Entity.cpp"
"EntityManager.cpp"
"LeaderboardManager.cpp"
"Player.cpp"
"TeamManager.cpp"
"TradingManager.cpp"
"User.cpp"
"UserManager.cpp")
add_subdirectory(dBehaviors)
foreach(file ${DGAME_DBEHAVIORS_SOURCES})
set(DGAME_SOURCES ${DGAME_SOURCES} "dBehaviors/${file}")
endforeach()
add_subdirectory(dComponents)
foreach(file ${DGAME_DCOMPONENTS_SOURCES})
set(DGAME_SOURCES ${DGAME_SOURCES} "dComponents/${file}")
endforeach()
add_subdirectory(dEntity)
foreach(file ${DGAME_DENTITY_SOURCES})
set(DGAME_SOURCES ${DGAME_SOURCES} "dEntity/${file}")
endforeach()
add_subdirectory(dGameMessages)
foreach(file ${DGAME_DGAMEMESSAGES_SOURCES})
set(DGAME_SOURCES ${DGAME_SOURCES} "dGameMessages/${file}")
endforeach()
add_subdirectory(dInventory)
foreach(file ${DGAME_DINVENTORY_SOURCES})
set(DGAME_SOURCES ${DGAME_SOURCES} "dInventory/${file}")
endforeach()
add_subdirectory(dMission)
foreach(file ${DGAME_DMISSION_SOURCES})
set(DGAME_SOURCES ${DGAME_SOURCES} "dMission/${file}")
endforeach()
add_subdirectory(dUtilities)
foreach(file ${DGAME_DUTILITIES_SOURCES})
set(DGAME_SOURCES ${DGAME_SOURCES} "dUtilities/${file}")
endforeach()
foreach(file ${DSCRIPT_SOURCES})
set(DGAME_SOURCES ${DGAME_SOURCES} "${PROJECT_SOURCE_DIR}/dScripts/${file}")
endforeach()
add_library(dGame STATIC ${DGAME_SOURCES})
target_link_libraries(dGame dDatabase)