DarkflameServer/dScripts/AgMonumentBirds.h
2021-12-05 18:54:36 +01:00

14 lines
362 B
C++

#pragma once
#include "CppScripts.h"
class AgMonumentBirds : public CppScripts::Script {
public:
void OnStartup(Entity* self);
void OnProximityUpdate(Entity* self, Entity* entering, std::string name, std::string status);
void OnTimerDone(Entity* self, std::string timerName);
private:
std::u16string sOnProximityAnim = u"fly1";
float flyRadius = 5.0f;
};