DarkflameServer/dScripts/EquipmentScripts/BuccaneerValiantShip.cpp
2023-06-07 00:23:50 -07:00

19 lines
518 B
C++

#include "BuccaneerValiantShip.h"
#include "SkillComponent.h"
void BuccaneerValiantShip::OnStartup(Entity* self) {
self->AddCallbackTimer(1.0F, [self]() {
auto skillComponent = self->GetComponent<SkillComponent>();
auto* owner = self->GetOwner();
if (skillComponent != nullptr && owner != nullptr) {
skillComponent->CalculateBehavior(982, 20577, LWOOBJID_EMPTY, true, false, owner->GetObjectID());
// Kill self if missed
self->AddCallbackTimer(1.1F, [self]() {
self->Kill();
});
}
});
}