mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-25 15:07:28 +00:00
7671cc6865
* CDClient cleanup and optimization - Use static function to get table name - Remove unused GetName function - Replace above function with a static GetTableName function - Remove verbose comments - Remove verbose initializers - Remove need to specify table name when getting a table by name - Remove unused typedef for mac and linux * Re-add unused table Convert tables to singletons - Convert all CDClient tables to singletons - Move Singleton.h to dCommon - Reduce header clutter in CDClientManager
22 lines
749 B
C++
22 lines
749 B
C++
#pragma once
|
|
|
|
// Custom Classes
|
|
#include "CDTable.h"
|
|
|
|
enum class eReplicaComponentType : uint32_t;
|
|
struct CDComponentsRegistry {
|
|
unsigned int id; //!< The LOT is used as the ID
|
|
eReplicaComponentType component_type; //!< See ComponentTypes enum for values
|
|
unsigned int component_id; //!< The ID used within the component's table (0 may either mean it's non-networked, or that the ID is actually 0
|
|
};
|
|
|
|
|
|
class CDComponentsRegistryTable : public CDTable<CDComponentsRegistryTable> {
|
|
private:
|
|
std::map<uint64_t, uint32_t> mappedEntries; //id, component_type, component_id
|
|
|
|
public:
|
|
CDComponentsRegistryTable();
|
|
int32_t GetByIDAndType(uint32_t id, eReplicaComponentType componentType, int32_t defaultValue = 0);
|
|
};
|