DarkflameServer/dMasterServer/InstanceManager.h
Nexus ca8f0059a3 Add port recycling to instance creation
Made instance creation use previously used ports when available, to prevent
crashes caused by ports being used that are outside of the assigned range.
2021-12-14 11:05:33 +08:00

140 lines
4.4 KiB
C++

#pragma once
#include <vector>
#include "dCommonVars.h"
#include "RakNetTypes.h"
#include "dZMCommon.h"
#include "dLogger.h"
struct Player {
LWOOBJID id;
SystemAddress addr;
};
struct PendingInstanceRequest {
uint64_t id;
bool mythranShift;
SystemAddress sysAddr;
};
class Instance {
public:
Instance(const std::string& ip, uint32_t port, LWOMAPID mapID, LWOINSTANCEID instanceID, LWOCLONEID cloneID, int softCap, int hardCap, bool isPrivate = false, std::string password = "") {
m_IP = ip;
m_Port = port;
m_ZoneID = LWOZONEID(mapID, instanceID, cloneID);
m_MaxClientsSoftCap = softCap;
m_MaxClientsHardCap = hardCap;
m_CurrentClientCount = 0;
m_IsPrivate = isPrivate;
m_Password = password;
m_Shutdown = false; //by default we are not shutting down
m_PendingAffirmations = {};
m_PendingRequests = {};
m_Ready = false;
}
const std::string& GetIP() const { return m_IP; }
uint32_t GetPort() const { return m_Port; }
const LWOZONEID& GetZoneID() const { return m_ZoneID; }
LWOMAPID GetMapID() const { return m_ZoneID.GetMapID(); }
LWOINSTANCEID GetInstanceID() const { return m_ZoneID.GetInstanceID(); }
LWOCLONEID GetCloneID() const { return m_ZoneID.GetCloneID(); }
bool GetIsPrivate() const { return m_IsPrivate; }
const std::string& GetPassword() const { return m_Password; }
bool GetIsReady() const { return m_Ready; }
void SetIsReady(bool value) { m_Ready = value; }
std::vector<PendingInstanceRequest>& GetPendingRequests() { return m_PendingRequests; }
std::vector<PendingInstanceRequest>& GetPendingAffirmations() { return m_PendingAffirmations; }
int GetHardCap() const { return m_MaxClientsHardCap; }
int GetSoftCap() const { return m_MaxClientsSoftCap; }
int GetCurrentClientCount() const { return m_CurrentClientCount; }
void SetAffirmationTimeout(const uint32_t value) { m_AffirmationTimeout = value; }
uint32_t GetAffirmationTimeout() const { return m_AffirmationTimeout; }
void AddPlayer(Player player) { /*m_Players.push_back(player);*/ m_CurrentClientCount++; }
void RemovePlayer(Player player) {
m_CurrentClientCount--;
if (m_CurrentClientCount < 0) m_CurrentClientCount = 0;
/*for (size_t i = 0; i < m_Players.size(); ++i)
if (m_Players[i].addr == player.addr) m_Players.erase(m_Players.begin() + i);*/
}
void SetSysAddr(SystemAddress sysAddr) { m_SysAddr = sysAddr; }
const SystemAddress& GetSysAddr() const { return m_SysAddr; }
void SetShutdownComplete(bool value);
bool GetShutdownComplete() const;
void Shutdown();
private:
std::string m_IP;
uint32_t m_Port;
LWOZONEID m_ZoneID;
int m_MaxClientsSoftCap;
int m_MaxClientsHardCap;
int m_CurrentClientCount;
std::vector<Player> m_Players;
SystemAddress m_SysAddr;
bool m_Ready;
std::vector<PendingInstanceRequest> m_PendingRequests;
std::vector<PendingInstanceRequest> m_PendingAffirmations;
uint32_t m_AffirmationTimeout;
bool m_IsPrivate;
std::string m_Password;
bool m_Shutdown;
//Private functions:
};
class InstanceManager {
public:
InstanceManager(dLogger* logger, const std::string& externalIP);
~InstanceManager();
Instance* GetInstance(LWOMAPID mapID, bool isFriendTransfer, LWOCLONEID cloneID); //Creates an instance if none found
bool IsPortInUse(uint32_t port);
uint32_t GetFreePort();
void AddPlayer(SystemAddress systemAddr, LWOMAPID mapID, LWOINSTANCEID instanceID);
void RemovePlayer(SystemAddress systemAddr, LWOMAPID mapID, LWOINSTANCEID instanceID);
std::vector<Instance*> GetInstances() const;
void AddInstance(Instance* instance);
void RemoveInstance(Instance* instance);
void ReadyInstance(Instance* instance);
void RequestAffirmation(Instance* instance, const PendingInstanceRequest& request);
void AffirmTransfer(Instance* instance, uint64_t transferID);
void RedirectPendingRequests(Instance* instance);
Instance* GetInstanceBySysAddr(SystemAddress& sysAddr);
Instance* FindInstance(LWOMAPID mapID, bool isFriendTransfer, LWOCLONEID cloneId = 0);
Instance* FindInstance(LWOMAPID mapID, LWOINSTANCEID instanceID);
Instance* CreatePrivateInstance(LWOMAPID mapID, LWOCLONEID cloneID, const std::string& password);
Instance* FindPrivateInstance(const std::string& password);
private:
dLogger* mLogger;
std::string mExternalIP;
std::vector<Instance*> m_Instances;
unsigned short m_LastPort;
LWOINSTANCEID m_LastInstanceID;
//Private functions:
bool IsInstanceFull(Instance* instance, bool isFriendTransfer);
int GetSoftCap(LWOMAPID mapID);
int GetHardCap(LWOMAPID mapID);
};