DarkflameServer/dScripts/FlameJetServer.h
2021-12-05 18:54:36 +01:00

10 lines
344 B
C++

#pragma once
#include "CppScripts.h"
class FlameJetServer : public CppScripts::Script
{
public:
void OnStartup(Entity* self) override;
void OnCollisionPhantom(Entity* self, Entity* target) override;
void OnFireEventServerSide(Entity *self, Entity *sender, std::string args, int32_t param1, int32_t param2, int32_t param3) override;
};