mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-12-04 12:43:37 +00:00
5eca25e42a
* Move away from constructor queries Fix up other large tables to have proper backup lookups Revert "idk im just dumb ig" This reverts commit 5d5be5df53b8959b42b291613d7db749a65a3585. idk im just dumb ig * Fix slow components registry lookup * add define for cdclient cache all * Update CDBehaviorParameterTable.cpp
46 lines
2.3 KiB
C++
46 lines
2.3 KiB
C++
#pragma once
|
|
|
|
// Custom Classes
|
|
#include "CDTable.h"
|
|
|
|
struct CDZoneTable {
|
|
unsigned int zoneID; //!< The Zone ID of the object
|
|
unsigned int locStatus; //!< The Locale Status(?)
|
|
std::string zoneName; //!< The name of the zone
|
|
unsigned int scriptID; //!< The Script ID of the zone (ScriptsTable)
|
|
float ghostdistance_min; //!< The minimum ghosting distance
|
|
float ghostdistance; //!< The ghosting distance
|
|
unsigned int population_soft_cap; //!< The "soft cap" on the world population
|
|
unsigned int population_hard_cap; //!< The "hard cap" on the world population
|
|
UNUSED(std::string DisplayDescription); //!< The display description of the world
|
|
UNUSED(std::string mapFolder); //!< ???
|
|
float smashableMinDistance; //!< The minimum smashable distance?
|
|
float smashableMaxDistance; //!< The maximum smashable distance?
|
|
UNUSED(std::string mixerProgram); //!< ???
|
|
UNUSED(std::string clientPhysicsFramerate); //!< The client physics framerate
|
|
UNUSED(std::string serverPhysicsFramerate); //!< The server physics framerate
|
|
unsigned int zoneControlTemplate; //!< The Zone Control template
|
|
unsigned int widthInChunks; //!< The width of the world in chunks
|
|
unsigned int heightInChunks; //!< The height of the world in chunks
|
|
bool petsAllowed; //!< Whether or not pets are allowed in the world
|
|
bool localize; //!< Whether or not the world should be localized
|
|
float fZoneWeight; //!< ???
|
|
UNUSED(std::string thumbnail); //!< The thumbnail of the world
|
|
bool PlayerLoseCoinsOnDeath; //!< Whether or not the user loses coins on death
|
|
UNUSED(bool disableSaveLoc); //!< Disables the saving location?
|
|
float teamRadius; //!< ???
|
|
UNUSED(std::string gate_version); //!< The gate version
|
|
UNUSED(bool mountsAllowed); //!< Whether or not mounts are allowed
|
|
};
|
|
|
|
class CDZoneTableTable : public CDTable<CDZoneTableTable> {
|
|
private:
|
|
std::map<unsigned int, CDZoneTable> m_Entries;
|
|
|
|
public:
|
|
void LoadValuesFromDatabase();
|
|
|
|
// Queries the table with a zoneID to find.
|
|
const CDZoneTable* Query(unsigned int zoneID);
|
|
};
|