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https://github.com/DarkflameUniverse/DarkflameServer.git
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5eca25e42a
* Move away from constructor queries Fix up other large tables to have proper backup lookups Revert "idk im just dumb ig" This reverts commit 5d5be5df53b8959b42b291613d7db749a65a3585. idk im just dumb ig * Fix slow components registry lookup * add define for cdclient cache all * Update CDBehaviorParameterTable.cpp
36 lines
1.2 KiB
C++
36 lines
1.2 KiB
C++
#pragma once
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// Custom Classes
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#include "CDTable.h"
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struct CDMissionTasks {
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unsigned int id; //!< The Mission ID that the task belongs to
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UNUSED(unsigned int locStatus); //!< ???
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unsigned int taskType; //!< The task type
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unsigned int target; //!< The mission target
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std::string targetGroup; //!< The mission target group
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int targetValue; //!< The target value
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std::string taskParam1; //!< The task param 1
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UNUSED(std::string largeTaskIcon); //!< ???
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UNUSED(unsigned int IconID); //!< ???
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unsigned int uid; //!< ???
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UNUSED(unsigned int largeTaskIconID); //!< ???
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UNUSED(bool localize); //!< Whether or not the task should be localized
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UNUSED(std::string gate_version); //!< ???
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};
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class CDMissionTasksTable : public CDTable<CDMissionTasksTable> {
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private:
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std::vector<CDMissionTasks> entries;
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public:
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void LoadValuesFromDatabase();
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// Queries the table with a custom "where" clause
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std::vector<CDMissionTasks> Query(std::function<bool(CDMissionTasks)> predicate);
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std::vector<CDMissionTasks*> GetByMissionID(uint32_t missionID);
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const std::vector<CDMissionTasks>& GetEntries() const;
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};
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