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https://github.com/DarkflameUniverse/DarkflameServer.git
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5eca25e42a
* Move away from constructor queries Fix up other large tables to have proper backup lookups Revert "idk im just dumb ig" This reverts commit 5d5be5df53b8959b42b291613d7db749a65a3585. idk im just dumb ig * Fix slow components registry lookup * add define for cdclient cache all * Update CDBehaviorParameterTable.cpp
57 lines
2.1 KiB
C++
57 lines
2.1 KiB
C++
#include "CDActivitiesTable.h"
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void CDActivitiesTable::LoadValuesFromDatabase() {
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// First, get the size of the table
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unsigned int size = 0;
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auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM Activities");
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while (!tableSize.eof()) {
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size = tableSize.getIntField(0, 0);
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tableSize.nextRow();
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}
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tableSize.finalize();
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// Reserve the size
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this->entries.reserve(size);
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// Now get the data
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auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Activities");
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while (!tableData.eof()) {
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CDActivities entry;
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entry.ActivityID = tableData.getIntField("ActivityID", -1);
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entry.locStatus = tableData.getIntField("locStatus", -1);
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entry.instanceMapID = tableData.getIntField("instanceMapID", -1);
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entry.minTeams = tableData.getIntField("minTeams", -1);
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entry.maxTeams = tableData.getIntField("maxTeams", -1);
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entry.minTeamSize = tableData.getIntField("minTeamSize", -1);
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entry.maxTeamSize = tableData.getIntField("maxTeamSize", -1);
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entry.waitTime = tableData.getIntField("waitTime", -1);
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entry.startDelay = tableData.getIntField("startDelay", -1);
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entry.requiresUniqueData = tableData.getIntField("requiresUniqueData", -1);
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entry.leaderboardType = tableData.getIntField("leaderboardType", -1);
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entry.localize = tableData.getIntField("localize", -1);
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entry.optionalCostLOT = tableData.getIntField("optionalCostLOT", -1);
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entry.optionalCostCount = tableData.getIntField("optionalCostCount", -1);
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entry.showUIRewards = tableData.getIntField("showUIRewards", -1);
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entry.CommunityActivityFlagID = tableData.getIntField("CommunityActivityFlagID", -1);
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entry.gate_version = tableData.getStringField("gate_version", "");
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entry.noTeamLootOnDeath = tableData.getIntField("noTeamLootOnDeath", -1);
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entry.optionalPercentage = tableData.getFloatField("optionalPercentage", -1.0f);
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this->entries.push_back(entry);
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tableData.nextRow();
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}
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tableData.finalize();
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}
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std::vector<CDActivities> CDActivitiesTable::Query(std::function<bool(CDActivities)> predicate) {
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std::vector<CDActivities> data = cpplinq::from(this->entries)
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>> cpplinq::where(predicate)
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>> cpplinq::to_vector();
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return data;
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}
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