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The world and master servers pass the client's res/cdclient.fdb to CDClientManager. When it opens, these three tables, all looked up by their first column, find rows through the fdb's buckets instead of each process caching the whole table: ComponentsRegistry keeps nothing, ItemComponent and Objects keep only the entries asked for (their API returns references). Ids whose rows CDServer.sqlite changes are loaded from SQLite at startup and win. Without an fdb (or with one whose columns don't match) the tables load from CDServer.sqlite as before. ItemComponent and Objects now fill entries from one template for both sources instead of copies of the same field list. Tests cover the SQLite changes on top of the fdb, the no-fdb and unmapped paths, and, when DLU_CLIENT_RES points at a client, every id of the three tables through the fdb against CDServer.sqlite. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
112 lines
3.5 KiB
C++
112 lines
3.5 KiB
C++
#include "CDObjectsTable.h"
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#include "CDFdb.h"
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#include "Logger.h"
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namespace {
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CDObjects ObjDefault;
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// Fills an entry from a CDServer.sqlite row or an fdb row (CDFdb::RowFields), which read alike
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template<typename Row>
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void ReadEntry(Row& row, CDObjects& entry) {
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entry.name = row.getStringField("name", "");
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UNUSED_COLUMN(entry.placeable = row.getIntField("placeable", -1);)
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entry.type = row.getStringField("type", "");
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UNUSED_COLUMN(entry.description = row.getStringField("description", "");)
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UNUSED_COLUMN(entry.localize = row.getIntField("localize", -1);)
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UNUSED_COLUMN(entry.npcTemplateID = row.getIntField("npcTemplateID", -1);)
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UNUSED_COLUMN(entry.displayName = row.getStringField("displayName", "");)
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entry.interactionDistance = row.getFloatField("interactionDistance", -1.0f);
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UNUSED_COLUMN(entry.nametag = row.getIntField("nametag", -1);)
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UNUSED_COLUMN(entry._internalNotes = row.getStringField("_internalNotes", "");)
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UNUSED_COLUMN(entry.locStatus = row.getIntField("locStatus", -1);)
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UNUSED_COLUMN(entry.gate_version = row.getStringField("gate_version", "");)
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UNUSED_COLUMN(entry.HQ_valid = row.getIntField("HQ_valid", -1);)
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}
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};
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void CDObjectsTable::LoadValuesFromDatabase() {
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// Now get the data
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auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Objects");
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auto& entries = GetEntriesMutable();
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while (!tableData.eof()) {
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const uint32_t lot = tableData.getIntField("id", 0);
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auto& entry = entries[lot];
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entry.id = lot;
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ReadEntry(tableData, entry);
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tableData.nextRow();
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}
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ObjDefault.id = 0;
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}
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bool CDObjectsTable::LoadFromFdb() {
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m_FdbTable = nullptr;
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const auto* table = CDFdb::GetTable("Objects");
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if (!table) return false;
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const auto changed = CDFdb::FindChangedKeys(*table);
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if (!changed) return false;
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// Ids whose rows CDServer.sqlite changes are read from it once and kept; everything else comes from the fdb
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for (const auto id : *changed) LoadFromSqlite(static_cast<uint32_t>(id));
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LOG("Objects: reading from the fdb, %zu ids differ in CDServer.sqlite and are kept in memory", changed->size());
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m_FdbTable = table;
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return true;
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}
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const CDObjects& CDObjectsTable::LoadFromSqlite(const uint32_t lot) {
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auto& entries = GetEntriesMutable();
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auto query = CDClientDatabase::CreatePreppedStmt("SELECT * FROM Objects WHERE id = ?;");
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query.bind(1, static_cast<int32_t>(lot));
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auto tableData = query.execQuery();
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if (tableData.eof()) {
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entries.emplace(lot, ObjDefault);
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return ObjDefault;
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}
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// Now get the data
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while (!tableData.eof()) {
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const uint32_t rowLot = tableData.getIntField("id", 0);
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auto& entry = entries[rowLot];
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entry.id = rowLot;
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ReadEntry(tableData, entry);
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tableData.nextRow();
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}
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tableData.finalize();
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const auto& it = entries.find(lot);
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return it != entries.end() ? it->second : ObjDefault;
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}
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const CDObjects& CDObjectsTable::GetByID(const uint32_t lot) {
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auto& entries = GetEntriesMutable();
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const auto& it = entries.find(lot);
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if (it != entries.end()) {
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return it->second;
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}
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if (!m_FdbTable) return LoadFromSqlite(lot);
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// Only the objects asked for are kept in memory; the last row of an id wins, as in the SQLite path
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std::optional<CDObjects> found;
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m_FdbTable->ForEachRowWithKey(static_cast<int32_t>(lot), [&](const FdbReader::Row& row) {
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if (!found) found.emplace();
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found->id = lot;
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const CDFdb::RowFields fields(*m_FdbTable, row);
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ReadEntry(fields, *found);
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});
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if (!found) {
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entries.emplace(lot, ObjDefault);
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return ObjDefault;
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}
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return entries.emplace(lot, std::move(*found)).first->second;
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}
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