Files
DarkflameServer/dScripts/ai/FV/FvPandaServer.cpp
Aaron Kimbrell 63e85d396d fix(pets): tamed pandas and crabs leave their spawn groups
The live server scripts (l_fv_panda_server.lua, l_crab_server.lua, in
the client's res/scripts) take a tamed pet out of the groups it was
spawned into: the panda leaves "pandas" and "panda<tamer>", the crab
"crab<tamer>". The panda spawner counts "pandas" (at most five) and
"panda<player>" (one per player), so tamed pandas used to keep counting
against both. Entity gets RemoveFromGroup for it.

The dig and object pet scripts keep their TODO: their live server
scripts are not shipped with the client.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-28 22:31:01 -05:00

39 lines
1.4 KiB
C++

#include "FvPandaServer.h"
#include "PetComponent.h"
#include "Character.h"
#include "ePetTamingNotifyType.h"
void FvPandaServer::OnStartup(Entity* self) {
const auto* petComponent = self->GetComponent<PetComponent>();
if (petComponent != nullptr && petComponent->GetOwner() == nullptr) {
self->SetNetworkVar<std::string>(u"pandatamer", std::to_string(self->GetVar<LWOOBJID>(u"tamer")));
self->AddTimer("killSelf", 45);
}
}
void FvPandaServer::OnNotifyPetTamingMinigame(Entity* self, Entity* tamer, ePetTamingNotifyType type) {
if (type == ePetTamingNotifyType::BEGIN) {
self->CancelAllTimers();
} else if (type == ePetTamingNotifyType::QUIT || type == ePetTamingNotifyType::FAILED) {
self->Smash();
} else if (type == ePetTamingNotifyType::SUCCESS) {
// A tamed panda no longer counts against the spawner's limit or the tamer's one panda (live script)
self->RemoveFromGroup("pandas");
self->RemoveFromGroup("panda" + std::to_string(tamer->GetObjectID()));
auto* character = tamer->GetCharacter();
if (character != nullptr) {
character->SetPlayerFlag(82, true);
}
}
}
void FvPandaServer::OnTimerDone(Entity* self, std::string timerName) {
if (timerName == "killSelf") {
const auto* petComponent = self->GetComponent<PetComponent>();
if (petComponent != nullptr && petComponent->GetOwner() == nullptr) {
self->Smash(self->GetObjectID(), eKillType::SILENT);
}
}
}