DarkflameServer/dGame/dPropertyBehaviors/ControlBehaviorMessages/UpdateStripUiMessage.h
David Markowitz 9655f0ee45 make include guards standards conforming
fix compile issues
2024-10-30 00:34:25 -07:00

28 lines
672 B
C++

#ifndef UPDATESTRIPUIMESSAGE_H
#define UPDATESTRIPUIMESSAGE_H
#include "ActionContext.h"
#include "BehaviorMessageBase.h"
#include "StripUiPosition.h"
class AMFArrayValue;
/**
* @brief Sent when a player moves the first Action in a Strip
*
*/
class UpdateStripUiMessage : public BehaviorMessageBase {
public:
UpdateStripUiMessage(const AMFArrayValue& arguments);
[[nodiscard]] const StripUiPosition& GetPosition() const noexcept { return m_Position; };
[[nodiscard]] const ActionContext& GetActionContext() const noexcept { return m_ActionContext; };
private:
StripUiPosition m_Position;
ActionContext m_ActionContext;
};
#endif //!UPDATESTRIPUIMESSAGE_H