DarkflameServer/dCommon/dEnums/eCharacterVersion.h
David Markowitz 9655f0ee45 make include guards standards conforming
fix compile issues
2024-10-30 00:34:25 -07:00

22 lines
581 B
C++

#pragma once
#ifndef ECHARACTERVERSION_H
#define ECHARACTERVERSION_H
#include <cstdint>
enum class eCharacterVersion : uint32_t {
// Versions from the live game
RELEASE = 0, // Initial release of the game
LIVE, // Fixes for the 1.9 release bug fixes for missions leading up to joining a faction
// New versions for DLU fixes
// Fixes the "Joined a faction" player flag not being set properly
PLAYER_FACTION_FLAGS,
// Fixes vault size value
VAULT_SIZE,
// Fixes speed base value in level component
UP_TO_DATE, // will become SPEED_BASE
};
#endif //!ECHARACTERVERSION_H