Files
DarkflameServer/dGame/dUtilities/CMakeLists.txt
Aaron Kimbrell 5e40166cbd feat(capture): read replica constructions, serializations and destructions
ReplicaDecoder mirrors Entity::WriteBaseReplicaData and each component's Serialize, keeps what each network ID is
per world instance, and shows the rest as bits when no layout fits. CaptureTool links the game: game messages are
decoded (and compared in replays), and decode --cdserver reads replica packets.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 06:32:35 -05:00

49 lines
1.5 KiB
CMake

set(DGAME_DUTILITIES_SOURCES "BrickDatabase.cpp"
"BrickByBrick.cpp"
"ChatServerLink.cpp"
"CheatDetection.cpp"
"DashboardActions.cpp"
"EconomyLedger.cpp"
"DashboardNotify.cpp"
"GUID.cpp"
"LiveEvents.cpp"
"HolidayEvents.cpp"
"Contraband.cpp"
"PropertyBuilders.cpp"
"PropertyRent.cpp"
"PropertyReputation.cpp"
"Loot.cpp"
"Mail.cpp"
"MessageInspector.cpp"
"ObjectIDManager.cpp"
"PlayerReports.cpp"
"ReplicaDecoder.cpp"
"Preconditions.cpp"
"SlashCommandHandler.cpp"
"UgcManifest.cpp"
"VanityUtilities.cpp"
"WorldMigration.cpp")
add_subdirectory(SlashCommands)
foreach(file ${DGAME_DUTILITIES_SLASHCOMMANDS})
set(DGAME_DUTILITIES_SOURCES ${DGAME_DUTILITIES_SOURCES} "SlashCommands/${file}")
endforeach()
add_library(dUtilities OBJECT ${DGAME_DUTILITIES_SOURCES})
target_precompile_headers(dUtilities REUSE_FROM dGameBase)
target_include_directories(dUtilities PUBLIC "." "SlashCommands"
PRIVATE
"${PROJECT_SOURCE_DIR}/dGame/dComponents"
"${PROJECT_SOURCE_DIR}/dGame/dInventory" # transitive via PossessableComponent.h
"${PROJECT_SOURCE_DIR}/dGame/dGameMessages"
"${PROJECT_SOURCE_DIR}/dGame/dBehaviors" # transitive via InventoryComponent.h
"${PROJECT_SOURCE_DIR}/dGame/dMission" # transitive via MissionComponent.h
"${PROJECT_SOURCE_DIR}/dGame/dEntity" # transitive via dZoneManager/Spawner.h
"${PROJECT_SOURCE_DIR}/dZoneManager" # Mail.cpp
"${PROJECT_SOURCE_DIR}/dChatFilter" # DashboardActions.cpp (messages sent into chat)
)
target_link_libraries(dUtilities
PUBLIC dDatabase dPhysics
INTERFACE dZoneManager)