mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-26 15:37:20 +00:00
fd182d222f
Hopefully not going to rename them for a third time, no way
56 lines
1.6 KiB
CMake
56 lines
1.6 KiB
CMake
set(DGAME_DCOMPONENTS_SOURCES "AchievementVendorComponent.cpp"
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"ActivityComponent.cpp"
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"BaseCombatAIComponent.cpp"
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"BouncerComponent.cpp"
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"BuffComponent.cpp"
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"BuildBorderComponent.cpp"
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"CharacterComponent.cpp"
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"CollectibleComponent.cpp"
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"Component.cpp"
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"ControllablePhysicsComponent.cpp"
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"DestroyableComponent.cpp"
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"DonationVendorComponent.cpp"
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"GateRushComponent.cpp"
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"InventoryComponent.cpp"
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"ItemComponent.cpp"
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"LevelProgressionComponent.cpp"
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"LUPExhibitComponent.cpp"
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"MinigameControlComponent.cpp"
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"MissionComponent.cpp"
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"MissionOfferComponent.cpp"
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"ModelBehaviorComponent.cpp"
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"ModuleAssemblyComponent.cpp"
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"MovementAIComponent.cpp"
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"MovingPlatformComponent.cpp"
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"MutableModelBehaviorComponent.cpp"
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"PetComponent.cpp"
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"PhantomPhysicsComponent.cpp"
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"PlayerForcedMovementComponent.cpp"
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"PossessableComponent.cpp"
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"PossessionComponent.cpp"
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"PropertyComponent.cpp"
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"PropertyEntranceComponent.cpp"
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"PropertyManagementComponent.cpp"
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"PropertyVendorComponent.cpp"
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"ProximityMonitorComponent.cpp"
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"RacingComponent.cpp"
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"RacingControlComponent.cpp"
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"RacingSoundTriggerComponent.cpp"
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"RacingStatsComponent.cpp"
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"RailActivatorComponent.cpp"
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"QuickBuildComponent.cpp"
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"RenderComponent.cpp"
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"RigidbodyPhantomPhysicsComponent.cpp"
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"MultiZoneEntranceComponent.cpp"
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"RocketLaunchpadControlComponent.cpp"
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"ScriptComponent.cpp"
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"ScriptedActivityComponent.cpp"
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"ShootingGalleryComponent.cpp"
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"SimplePhysicsComponent.cpp"
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"SkillComponent.cpp"
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"SoundTriggerComponent.cpp"
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"SwitchComponent.cpp"
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"TriggerComponent.cpp"
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"HavokVehiclePhysicsComponent.cpp"
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"VendorComponent.cpp" PARENT_SCOPE)
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