DarkflameServer/dScripts/GrowingFlower.h
2021-12-05 18:54:36 +01:00

11 lines
375 B
C++

#pragma once
#include "CppScripts.h"
class GrowingFlower : public CppScripts::Script {
public:
void OnSkillEventFired(Entity* self, Entity* target, const std::string& message) override;
void OnTimerDone(Entity* self, std::string message) override;
private:
static const std::vector<uint32_t> achievementIDs;
constexpr static const float aliveTime = 16.0f;
};