DarkflameServer/dGame/dComponents/GateRushControlComponent.h
David Markowitz 9121bf41c5 Entity work
- Add in bool cheks
- Fix component class files so they compile and link
- Fin inheritance
2023-06-25 21:47:35 -07:00

16 lines
461 B
C++

#ifndef __GATERUSHCONTROLCOMPONENT__H__
#define __GATERUSHCONTROLCOMPONENT__H__
#include "BaseRacingControlComponent.h"
#include "eReplicaComponentType.h"
class Entity;
class GateRushControlComponent : public BaseRacingControlComponent {
public:
inline static const eReplicaComponentType ComponentType = eReplicaComponentType::GATE_RUSH_CONTROL;
GateRushControlComponent(Entity* parent, int32_t componentId);
};
#endif //!__GATERUSHCONTROLCOMPONENT__H__