mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-26 23:47:21 +00:00
97 lines
2.5 KiB
C++
97 lines
2.5 KiB
C++
#ifndef USERMANAGER_H
|
|
#define USERMANAGER_H
|
|
|
|
#define _VARIADIC_MAX 10
|
|
#include <string>
|
|
#include <vector>
|
|
#include "RakNetTypes.h"
|
|
#include <map>
|
|
|
|
class User;
|
|
|
|
class UserManager {
|
|
public:
|
|
static UserManager* Instance() {
|
|
if (!m_Address) {
|
|
m_Address = new UserManager();
|
|
}
|
|
|
|
return m_Address;
|
|
}
|
|
|
|
void Initialize();
|
|
~UserManager();
|
|
|
|
User* CreateUser(const SystemAddress& sysAddr, const std::string& username, const std::string& sessionKey);
|
|
User* GetUser(const SystemAddress& sysAddr);
|
|
User* GetUser(const std::string& username);
|
|
bool DeleteUser(const SystemAddress& sysAddr); //Returns true on succesful deletion
|
|
void DeletePendingRemovals();
|
|
|
|
bool IsNameAvailable(const std::string& requestedName);
|
|
std::string GetPredefinedName(uint32_t firstNameIndex, uint32_t middleNameIndex, uint32_t lastNameIndex);
|
|
bool IsNamePreapproved(const std::string& requestedName);
|
|
|
|
void RequestCharacterList(const SystemAddress& sysAddr);
|
|
void CreateCharacter(const SystemAddress& sysAddr, Packet* packet);
|
|
void DeleteCharacter(const SystemAddress& sysAddr, Packet* packet);
|
|
void RenameCharacter(const SystemAddress& sysAddr, Packet* packet);
|
|
void LoginCharacter(const SystemAddress& sysAddr, uint32_t playerID);
|
|
|
|
void SaveAllActiveCharacters();
|
|
|
|
size_t GetUserCount() const { return m_Users.size(); }
|
|
|
|
private:
|
|
static UserManager* m_Address; //Singleton
|
|
//std::vector<User*> m_Users;
|
|
std::map<SystemAddress, User*> m_Users;
|
|
std::vector<User*> m_UsersToDelete;
|
|
|
|
std::vector<std::string> m_FirstNames;
|
|
std::vector<std::string> m_MiddleNames;
|
|
std::vector<std::string> m_LastNames;
|
|
std::vector<std::string> m_PreapprovedNames;
|
|
};
|
|
|
|
enum CharCreatePantsColor : uint32_t {
|
|
PANTS_BRIGHT_RED = 2508,
|
|
PANTS_BRIGHT_ORANGE = 2509,
|
|
PANTS_BRICK_YELLOW = 2511,
|
|
PANTS_MEDIUM_BLUE = 2513,
|
|
PANTS_SAND_GREEN = 2514,
|
|
PANTS_DARK_GREEN = 2515,
|
|
PANTS_EARTH_GREEN = 2516,
|
|
PANTS_EARTH_BLUE = 2517,
|
|
PANTS_BRIGHT_BLUE = 2519,
|
|
PANTS_SAND_BLUE = 2520,
|
|
PANTS_DARK_STONE_GRAY = 2521,
|
|
PANTS_MEDIUM_STONE_GRAY = 2522,
|
|
PANTS_WHITE = 2523,
|
|
PANTS_BLACK = 2524,
|
|
PANTS_REDDISH_BROWN = 2526,
|
|
PANTS_DARK_RED = 2527
|
|
};
|
|
|
|
const std::vector<uint32_t> shirtColorVector {
|
|
0, // BRIGHT_RED
|
|
1, // BRIGHT_BLUE
|
|
2, // BRIGHT_YELLOW
|
|
3, // DARK_GREEN
|
|
5, // BRIGHT_ORANGE
|
|
6, // BLACK
|
|
7, // DARK_STONE_GRAY
|
|
8, // MEDIUM_STONE_GRAY
|
|
9, // REDDISH_BROWN
|
|
10, // WHITE
|
|
11, // MEDIUM_BLUE
|
|
13, // DARK_RED
|
|
14, // EARTH_BLUE
|
|
15, // EARTH_GREEN
|
|
16, // BRICK_YELLOW
|
|
84, // SAND_BLUE
|
|
96 // SAND_GREEN
|
|
};
|
|
|
|
#endif // USERMANAGER_H
|