Files
DarkflameServer/dScripts/02_server/Enemy/General/CountdownDestroyAI.h
2026-06-21 20:57:09 -07:00

14 lines
423 B
C++

#pragma once
#include "CppScripts.h"
#include "GameMessages.h"
class CountdownDestroyAI : public CppScripts::Script {
public:
void OnStartup(Entity* self) override;
void CountdownStartup(Entity& self);
void OnHit(Entity* self, Entity* attacker) override;
void OnTimerDone(Entity* self, std::string timerName) override;
bool OnNotifyCombatAIStateChange(Entity& self, GameMessages::NotifyCombatAIStateChange& msg);
};