mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-12-23 05:53:34 +00:00
500b7885e2
* Add pirate rep script * fix formattimg
12 lines
400 B
C++
12 lines
400 B
C++
#include "PirateRep.h"
|
|
#include "Character.h"
|
|
|
|
void PirateRep::OnMissionDialogueOK(Entity* self, Entity* target, int missionID, MissionState missionState) {
|
|
if (missionID == m_PirateRepMissionID && missionState >= MissionState::MISSION_STATE_READY_TO_COMPLETE) {
|
|
auto* character = target->GetCharacter();
|
|
if (character) {
|
|
character->SetPlayerFlag(ePlayerFlags::GF_PIRATE_REP, true);
|
|
}
|
|
}
|
|
}
|