DarkflameServer/dScripts/SpawnStegoServer.cpp
2021-12-05 18:54:36 +01:00

10 lines
347 B
C++

#include "SpawnStegoServer.h"
void SpawnStegoServer::SetVariables(Entity *self) {
self->SetVar<LOT>(u"petLOT", 12431);
self->SetVar<std::string>(u"petType", "stego");
self->SetVar<uint32_t>(u"maxPets", 3);
self->SetVar<std::u16string>(u"spawnAnim", u"spawn");
self->SetVar<std::u16string>(u"spawnCinematic", u"VenturePet");
}