DarkflameServer/dDatabase/CDClientDatabase/CDClientTables/CDMovementAIComponentTable.cpp
jadebenn 3a6313a3ba
chore: Table Loading Improvements (#1492)
* Assorted pet improvements

* remove unecessary include

* updates to address some feedback

* fixed database code for testing

* messinng around with tables

* updated to address feedback

* fix world hang

* Remove at() in CDLootTableTable.cpp

* Uncapitalize LOT variable

* Uncapitalize LOT variable
2024-03-06 23:45:24 -06:00

45 lines
1.4 KiB
C++

#include "CDMovementAIComponentTable.h"
void CDMovementAIComponentTable::LoadValuesFromDatabase() {
// First, get the size of the table
uint32_t size = 0;
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM MovementAIComponent");
while (!tableSize.eof()) {
size = tableSize.getIntField(0, 0);
tableSize.nextRow();
}
tableSize.finalize();
// Reserve the size
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM MovementAIComponent");
while (!tableData.eof()) {
auto& entry = entries.emplace_back();
entry.id = tableData.getIntField("id", -1);
entry.MovementType = tableData.getStringField("MovementType", "");
entry.WanderChance = tableData.getFloatField("WanderChance", -1.0f);
entry.WanderDelayMin = tableData.getFloatField("WanderDelayMin", -1.0f);
entry.WanderDelayMax = tableData.getFloatField("WanderDelayMax", -1.0f);
entry.WanderSpeed = tableData.getFloatField("WanderSpeed", -1.0f);
entry.WanderRadius = tableData.getFloatField("WanderRadius", -1.0f);
entry.attachedPath = tableData.getStringField("attachedPath", "");
tableData.nextRow();
}
}
std::vector<CDMovementAIComponent> CDMovementAIComponentTable::Query(std::function<bool(CDMovementAIComponent)> predicate) {
std::vector<CDMovementAIComponent> data = cpplinq::from(GetEntries())
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
return data;
}